Session 3: Understanding 3D Space

This session focuses on helping students develop a clear mental model of working in 3D environments. It begins with the introduction of the Cartesian coordinate system (X, Y, Z)—the fundamental structure used to define positions, movements, and transformations in 3D space.

Students will then explore the difference between world space and local space, gaining an understanding of how objects behave independently versus globally. This is an essential concept for animating, modeling, and organizing scenes properly.

They will also receive hands-on guidance on how to navigate the 3D viewport in Blender, learning to orbit, pan, zoom, and use shortcut keys to efficiently interact with their scenes. These skills are vital for productivity and control in a 3D workspace.

Additionally, the session introduces basic camera controls, teaching students how to adjust camera views to frame and present their work effectively.

By the end of this session, students will have built the spatial awareness and technical confidence needed to move forward with modeling, lighting, and animation.