Course Content
Module 2: Hard Surface Asset Projects
Session 6: Blockout – Sci-fi Helmet (Part 1) 1. Blocking primary forms using primitives and mirror modifier 2. Reference usage and scale planning
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Module 3: Sculpting in Blender
Session 11: Blender Sculpt Mode Introduction 1. Sculpt mode layout and settings 2. Overview of brushes: Grab, Inflate, Clay, Smooth
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Module 2: Advanced Rigging Techniques
Session 6: Skinning and Weight Painting 1. Skinning overview: Attaching mesh to skeleton 2. Understanding weight painting and vertex groups 3. Cleaning up skin weights to avoid deforming issues 4. Using automatic and manual skinning techniques
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3D Animation & VFX Masterclass: by Apex VisionWorks
About Lesson

Session 1: Introduction to the Animation Industry

In this session, students will be introduced to the world of animation, exploring its origins and evolution over time. From the early days of hand-drawn frames to today’s cutting-edge 3D and VFX techniques, this session helps build a strong foundational understanding of the industry’s growth and influence.

They will also learn about the four major types of animation2D, 3D, stop-motion, and VFX—and understand how each style serves a different purpose across various media, including film, gaming, and advertising.

The session also provides a comprehensive breakdown of the animation production pipeline, encompassing all key stages: concept development, modelling, texturing, rigging, animation, lighting, rendering, and final delivery. This overview gives students a “big picture” perspective and helps them see how every part of the process connects.

Lastly, students will gain insight into the real-world applications of animation—learning how it’s used in industries such as architecture, real estate, marketing, education, and entertainment, opening their minds to future career possibilities.

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